json (-1 to disable)Įxport model in chunks by associated bones (experimental)Įxport bone animations into a separate. Number of digits after decimal point in output. When exporting auto-generated color texture, only use materials colors on exported objects (instead of all materials in file). By default will get colors from all materials in the Blender file. png image texture exported alongside model (overwrites UVs). json filename)Īuto-textures solid material colors and generates a. Subfolder for model texture path: assets/minecraft/textures/ Recenter model so its center is at the origin. Rescale exported model so the largest axis fits the 48x48x48 Minecraft model volume. Recenters Blender origin (0,0,0) to Minecraft origin (8,8,8) Recalculate normals on all meshes to fix ( Select All > Edit Mode > Select All > ctrl + shift + N to recalculate and uncheck inside).Įxample. Applying negative scales can sometimes flip face normals inside, which causes incorrect auto-generated texture colors.
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